Why the games that made from China can not beyond the WOW
February 9th, 2010 by lixuejia123I said the games which made from China can not beyond the WOW is not means that the WOW is gain more wow gold than Chinese game company.
Let us find the difference between the two kinds of games.
The first is the attitude of making the game.
WOW where every room are doing fine at impeccable, even little decoration, a huge castle, an action of NPC, in a word, allowing the player during the game feel empty and monotonous. Details determine success or failure, Blizzard grasp of the details of these people had to applaud.
Next we compare the domestic game. Games used to be a domestic long? They are not really careful to do a game, or just take her as a money-spinner? Like those houses, bald mountain, allowing the player the feeling of a kind of copy and paste. I just want to say, every successful game is base on hard work.
The second is the content between the two kinds of games.
WOW series in 10 years against the backdrop of a large content players experience played too. The reason why WOW classic, and those classics which are inseparable from the task, love and family like the theme I do not want more to say. These tasks form one after another story, allowing the player to experience the fun of them.
The task of the domestic game, many of them are killed a BOSS, kill a certain number of monsters, or else is to find a certain NPC, the player eventually even themselves do not know why, there is no sense of stem with the same thing.
The indigenous game the operations from production to the domestic is too great importance to the money. Even a player is kept in the game, how can we do to earn money?
China-made games, just like Chinese football, so that players love to another ruthless. But as long as the Chinese producers are willing to do it step by step, heart to innovate. Do not think the total money in the pockets of players. I think most players are still very willing to support the domestic game.